Konferenzpaper

Color calibration in virtual reality for Unity and Unreal


AutorenlisteDíaz–Barrancas, F; Gil–Rodríguez, R; Aizenman, A; Bayer, F; Gegenfurtner, K

Erschienen in2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW): Proceedings

Jahr der Veröffentlichung2023

Seiten733-734

DOI Linkhttps://doi.org/10.1109/VRW58643.2023.00209

Konferenz2023 IEEE Conference on Virtual Reality and 3D User Interfaces



Zitierstile

Harvard-ZitierstilDíaz–Barrancas, F., Gil–Rodríguez, R., Aizenman, A., Bayer, F. and Gegenfurtner, K. (2023) Color calibration in virtual reality for Unity and Unreal, in 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW): Proceedings. Los Alamitos, CA: IEEE Computer Society. pp. 733-734. https://doi.org/10.1109/VRW58643.2023.00209

APA-ZitierstilDíaz–Barrancas, F., Gil–Rodríguez, R., Aizenman, A., Bayer, F., & Gegenfurtner, K. (2023). Color calibration in virtual reality for Unity and Unreal. In 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW): Proceedings. (pp. 733-734). IEEE Computer Society. https://doi.org/10.1109/VRW58643.2023.00209


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